Splinter Cell: Conviction Performance In-depth > 2560x1600 – High/Medium/Low
2560x1600 – Loftier/Medium/Low
At this extreme resolution, where I'm sure many owners of GeForce GTX 480 SLI and Radeon HD 5870 Crossfire configurations like to game, nosotros commencement to encounter a lot of graphics cards failing. Finally, Crossfire starts to show some benefits with a 42% performance increase when going from a unmarried Radeon Hd 5870 to the dual Crossfire configuration.
Sadly nosotros cannot say the same for SLI. Clearly the technology is not working in Splinter Cell Confidence using the current patch/drivers.
With but 33fps on average, even the (single) Radeon HD 5870 struggled to provide perfectly playable performance here.
Using the medium preset we still see that Crossfire is working, though this fourth dimension the Radeon HD 5870 duo simply provided a 21% performance boost. The single Radeon Hard disk 5870 configuration is once again simply a unmarried frame slower than the GeForce GTX 480, with both graphics cards rendering well over 40fps.
The Radeon HD 5850 besides bankrupt the 40fps barrier with 42fps, while everything else rendered under this mark. Next all-time was the Radeon Hard disk drive 4890 with 35fps, followed by the 4870 with 33fps, and then finally the GeForce GTX 285 with 32fps.
Using the low quality settings at such extreme resolution is an unlikely scenario, but for a complete movie we tested that anyhow. As you tin can run across, the benefits of Crossfire technology have now been negated.
At 2560x1600 the Radeon HD 4850 was able to break 40fps, with 9 other tested graphics cards as well delivering more than 40fps on average.
Source: https://www.techspot.com/article/277-splinter-cell-conviction-performance/page5.html
Posted by: wardysel1971.blogspot.com

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